The engage students emotionally we can influence

The small-scale study described in this paper found that
students, irrespective of course of year level, were generally confident in
their ability to think critically and were able to clearly identify activities
in their coursework that demanded critical thinking. In contrast, although
reporting on a broader cohort than the students who responded to the survey,
academics commented on a range of critical thinking capacity in their students.

Students not only understand the concept of critical
thinking but also have the capacity to think critically with a sense of rigor
at all levels of an undergraduate study program should encourage academics to
consider their course design to provoke this even further. Critical thinking,
when explicitly discussed and developed in context, can be viewed as a road to
higher level connections with epistemologies of disciplines. (Bahr, 2010)

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The last findings specifically addressed overall critical
thinking disposition and its relationship to emotional intelligence skill. In
this analysis the relationship was substantial. This relationship indicates
that our disposition to critical thinking may not only influence our critical
thinking skill, but influences other affective dimensions. It may be
interpreted that students’ disposition toward critical thinking makes them
better (more equipped) at being emotionally intelligent. With that the
implications for education are evident, if an educator can engage students
emotionally we can influence critical thinking disposition, likewise
cultivating critical thinking disposition can impact emotional intelligence. It
is a win-win for the leadership classroom. (Stedman and Andenoro, 2017)

Games of strategy, such as chess or mancala, can be found across cultures and
skilled performance in these games has been associated with intelligence
historically. Spitz formalized this connection with specific subpopulations,
pointing out that performance in a wide variety of strategy games such as
Tic-Tac-Toe or the Towers of Hanoi can be linked to mental ability. He went on
to suggest that strategy games tap numerous facets of intelligence: visualization
of possible moves, short-term memory rehearsal and the ability delay immediate
gratification to increase future rewards. Later studies consolidated the link
between intelligence and game performance. (Kokkinakis, Cowling, Drachen, Wade,
2017)

 

Although it is widely acknowledged that chess is the best
example of an intellectual activity among games, evidence showing the
association between any kind of intellectual ability and chess skill has been
remarkably sparse. One of the reasons is that most of the studies investigated
only one factor (e.g., intelligence), neglecting other factors relevant for the
acquisition of chess skill (e.g., amount of practice, years of experience).
Although practice had the most influence on chess skill, intelligence explained
some variance even after the inclusion of practice. When an elite subsample of
23 children was tested, it turned out that intelligence was not a significant
factor in chess skill, and that, if anything, it tended to correlate negatively
with chess skill. This unexpected result is explained by a negative correlation
between intelligence and practice in the elite subsample. The study
demonstrates the dangers of focusing on a single factor in complex real-world
situations where a number of closely interconnected factors operate. (Bilali?,
McLeod & Gobet 2007)

 

Several games are useful for the brain. Commercial brain
training game improves executive functions, working memory, and processing
speed in young adults. Moreover, the popular puzzle game can engender
improvement attention and visuospatial ability compared to playing the brain
training game. The present study showed the scientific evidence which the brain
training game had the beneficial effects on cognitive functions (executive
functions, working memory and processing speed) in the healthy young adults.
(Nouchi et al., 2013)

 

As of those intellectual activity mentioned, there are
studies that shows of games increasing some certain types of intelligence among
players.

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